[DatabaseService] ; ; ### Choose the DB ; ; SQLite Include-Storage = "config-include/storage/SQLiteStandalone.ini"; ; Unfortunately the current SQLite database plugin is not compatible with Mac OSX. You can still use the older ; legacy sqlite library if you are using Mono 2.4. Please see the notes in OpenSim.ini (search for sqlite) ; for more details ;Include-Storage = "config-include/storage/SQLiteLegacyStandalone.ini"; ; MySql ; Uncomment these lines if you want to use mysql storage ; Change the connection string to your db details ;StorageProvider = "OpenSim.Data.MySQL.dll" ;ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=***;" ; Uncomment this line if you are using MySQL and want to use a different database for estates ;EstateConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=***;" [Modules] ;; Choose 0 or 1 cache modules, and the corresponding config file, if it exists. ;; Copy the config .example file into your own .ini file and change configs there AssetCaching = "FlotsamAssetCache" Include-FlotsamCache = "config-include/FlotsamCache.ini" ;AssetCaching = "CenomeMemoryAssetCache" ;Include-CenomeCache = "config-include/CenomeCache.ini" ;AssetCaching = "GlynnTuckerAssetCache" ;; Optionally, the port for the LLProxyLoginModule module can be changed ;Setup_LLProxyLoginModule = "9090/" ;; Authorization is not on by default, as it depends on external php ;AuthorizationServices = "RemoteAuthorizationServicesConnector" [AssetService] DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll" AssetLoaderArgs = "assets/AssetSets.xml" ; ; change this to your grid-wide asset server ; AssetServerURI = "http://assets.osgrid.org" [InventoryService] ; ; change this to your grid-wide inventory server ; InventoryServerURI = "http://inventory.osgrid.org" [GridInfo] ; ; Change this to your grid info service ; GridInfoURI = "http://hg.osgrid.org:80" [GridService] ; ; change this to your grid-wide grid server ; GridServerURI = "http://grid.osgrid.org" AllowHypergridMapSearch = true ;; Directory for map tile images of linked regions MapTileDirectory = "./maptiles" ; === HG ONLY === ;; change this to the address of your Gatekeeper service ;; (usually bundled with the rest of the services in one ;; Robust server in port 8002, but not always) Gatekeeper="http://hg.osgrid.org:80" [Messaging] ; === HG ONLY === ;; change this to the address of your Gatekeeper service ;; (usually bundled with the rest of the services in one ;; Robust server in port 8002, but not always) Gatekeeper = "http://hg.osgrid.org:80" [AvatarService] ; ; change this to your grid-wide grid server ; AvatarServerURI = "http://avatar.osgrid.org" [PresenceService] ; ; change this to your grid-wide presence server ; PresenceServerURI = "http://presence.osgrid.org" [UserAccountService] ; ; change this to your grid-wide user accounts server ; UserAccountServerURI = "http://users.osgrid.org" [GridUserService] ; ; change this to your grid-wide user accounts server ; GridUserServerURI = "http://users.osgrid.org" [AuthenticationService] ; ; change this to your grid-wide authentication server ; AuthenticationServerURI = "http://login.osgrid.org" [FriendsService] ; ; change this to your grid-wide friends server ; FriendsServerURI = "http://friends.osgrid.org" [HGInventoryAccessModule] ; ; === HG ONLY === ; Change this to your server ; accessible from other grids ; HomeURI = "http://hg.osgrid.org:80/user" Gatekeeper = "http://hg.osgrid.org:80" ;; If you want to protect your assets from being copied by foreign visitors ;; uncomment the next line. You may want to do this on sims that have licensed content. ; OutboundPermission = False [UserAgentService] ; ; === HG ONLY === ; Change this to your user agent server (HG robust) ; UserAgentServerURI = "http://hg.osgrid.org:80" [MapImageService] MapImageServerURI = "http://maptiles.osgrid.org:80" [Profile] ; Change it to your own HTTP server to have the Profile server work ProfileURL = http://profiles.osgrid.org/profile.php